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Poison is a status effect which causes the affected fighter to lose health equal to the number of counts of poison inflicted at the start of each turn. Poison can do lethal damage in this game. The effect reduces by 1 after health is lost, but can be further cured by Healing Crystal+, Antidote, and the gadget Emetic.

This effect is usually more powerful since no enemies have equipment that reduces poison. However, there are a lot of enemies, like Wolf Puppy, Slime, Dryad, Drain Monster, Haunted Jar, and Dire Wolf that only take half damage (rounded up) from poison.

Parallel Universe

A piece of equipment inflicted with 2 Poison?

In the Parallel Universe episodes, Poison is changed to Poison?. This status acts similar to Shock in that it prevents a piece of equipment from being used, but this equipment adds a countdown equal to the counts of poison added. If this countdown isn't fully removed, the fighter will take damage equal to the value of the remaining countdown once the turn ends. Poison? reduces by 1 at the end of the poison?ed user's turn.

If the Poisoned? fighter has no equipment, Poison? will deal no damage.

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