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Lock is a status which completely prevents a dice from being used. This effect applies to the first N dice used, where N is the number of dice locked. The effect wears off after the locked user's turn ends.

Certain effects, like Counter, will lock only dice that roll a specific value.

Parallel Universe

In the Parallel Universe episodes, Lock is changed to Lock?. This status prevents the use of all dice until you've used your first N dice in order, where N is the number of counts of Lock? inflicted. This requires the Lock?ed user's equipment to be used in a different order, but it can cause issues if the Locked? fighter has a loadout that can't work with a specific dice, like if a Snowman gets locked and rolls an even dice first.

Enemies immune to Lock

There are two enemies immune to lock:

Equipment that inflicts Lock

These pieces of equipment inflict Lock:

These pieces of equipment have a chance to inflict Lock:

Halloween Special

The Halloween Special-exclusive gadget Bullseye also inflicts Lock.


The Reunion adds more equipment that can inflict Lock:

These extra pieces of Reunion equipment also have a chance to inflict Lock:

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