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music [2020/06/16 17:13]
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music [2020/06/30 22:26] (current)
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 New versions of combat tracks during a brief phase between v0.17 and early beta (and including v0.16 [[music:​Step Right Up]]) were something like a blend between chiptune and traditional electronica. [[music:​Against All Odds]] remains an homage to this period in the released version. New versions of combat tracks during a brief phase between v0.17 and early beta (and including v0.16 [[music:​Step Right Up]]) were something like a blend between chiptune and traditional electronica. [[music:​Against All Odds]] remains an homage to this period in the released version.
  
-The funk style present in the final soundtrack appeared all at once in Release candidate 4 (excepting a handful of tracks such as Bonus Round), although many of the new versions were not quite final yet. For example, [[music:​Tempting Fate]] lacked the "​soothing"​ parts, and [[music:​Step Right Up]] still had segments from the chiptune version more or less ad verbum in the middle. All music was finalized exactly at Release candidate 6 (the last version before ​v1.0).+The funk style present in the final soundtrack appeared all at once in Release candidate 4 (excepting a handful of tracks such as Bonus Round), although many of the new versions were not quite final yet. For example, [[music:​Tempting Fate]] lacked the "​soothing"​ parts, and [[music:​Step Right Up]] still had segments from the chiptune version more or less ad verbum in the middle. All music was finalized exactly at Release candidate 6 (two versions away from v1.0).
  
 1.0 had a bug that caused [[music:​what_you_could_have_won_bestiary|What You Could Have Won (Bestiary)]] to never play, the bestiary music being [[music:The Ice Stage]] instead, as well as a bug that prevented [[music:​Tempting Fate]] from ever playing. These were almost immediately fixed. [[music:The Dungeon]] also never played until shortly after 1.3 - until then, [[music:The Dark Forest]] played in floors with the dungeon backdrop in addition to the forest backdrop. 1.0 had a bug that caused [[music:​what_you_could_have_won_bestiary|What You Could Have Won (Bestiary)]] to never play, the bestiary music being [[music:The Ice Stage]] instead, as well as a bug that prevented [[music:​Tempting Fate]] from ever playing. These were almost immediately fixed. [[music:The Dungeon]] also never played until shortly after 1.3 - until then, [[music:The Dark Forest]] played in floors with the dungeon backdrop in addition to the forest backdrop.

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