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Dice are the main resources used to activate equipment. Dice can be dragged into equipment in order to activate it as long as it meets the requirements shown in the equipment slot. Each dice has a value from 1 to 6, and are as follows:

1 2 3 4 5 6
1 2 3 4 5 6

When each fighter's turn starts, they roll dice equal to their dice count, all with random values from 1 to 6. The Warrior, Thief, and Inventor all start with 2 dice, while the Witch and the sixth character start with 3 dice. The Robot does not roll dice at the start of the turn; instead, the Robot calculates dice manually and can roll dice until reaching or exceeding a CPU target.

The two sides of a dice add up to 7, which is useful for cards like Spatula.

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