Second Wind | |
---|---|
Requirements | Countdown 16 |
Upgraded Requirements | Countdown 8 |
Size | 1 |
Effect | Take an extra turn (once per battle) |
Weakened Effect | Roll an extra dice (once per battle) |
Gadget | Time Stop |
Second Wind is a piece of equipment in Dicey Dungeons that allows the user to take an Extra Turn once per battle. If weakened, it just rolls a dice for the turn it's used only.
Does not generate naturally.