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Fool's Fire

Fool's Fire
Requirements Countdown 12
Upgraded Requirements Countdown 6
Size 2
Effect Inflict Vanish
Weakened Effect Burns one dice
Gadget Cackle

About

Fool's Fire is a piece of equipment that, when charged, prevents the enemy from rolling doubles throughout their next turn. If weakened, it just causes a burn instead.

Drop Information

Wisp uses this equipment.

Replaces and is replaced with Fool's Frost when Marshmallow (Bonus Round Rule) is active.


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