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Electromagnet

Electromagnet
Requirements Countdown 7
Size 2
Upgraded Size 1
Effect Do (times used * 2 + 4) damage (Add 2 each use)
Weakened Effect Do (times used * 2 + 4) damage (Damage doesn't increase this use)
Gadget Magic Dice

About

Electromagnet is a piece of equipment in Dicey Dungeons that does (2*n)+4 damage, where n is the amount of times the equipment has been used.

Basically, it starts at 4 damage and adds 2 each after each use, unless it's weakened in which case the damage will stay at its value.

If the upgraded version is used by an enemy or the Jester, the upgrade changes to this:

Requirements Countdown 7
Size 2
Effect Do (times used * 2 + 4) damage (Add 2 each use)
Upgraded Effect Do (times used * 2 + 5) damage (Add 2 each use)
Weakened Effect Do (times used * 2 + 4) damage (Damage doesn't increase this use)
Gadget Magic Dice

Drop Information

Enter the Inventor, Double Rubble, Elimination Round (Inventor), Bonus Round (Inventor):

  • Has a chance to show up in chests on floors 3, 4, and 5.

The Bounty Hunter uses this equipment.


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