Bonus Round is the sixth and final episode for the Robot.
Title | Bonus Round |
---|---|
Character | Robot |
Episode Number | 6 |
Description | Everything's back to normal again! Until you go down a floor - the further you go into the dungeons, the more the rules change… |
Rules | Start with standard rules. Gain bonus rules as you descend further. |
Unlock Requirements | Complete any four episodes with the Robot. |
In the Bonus Round episodes, you get to choose your initial equipment. Also, the item drops for the most part are combined so you can get most of the equipment available in both normal and Parallel Universe episodes.
Once you go down a floor, two new rules are chosen for you: one visible for you to choose and one other rule whose identity is hidden from you until you choose it. You choose one of the rules to implement for the rest of the episode. Some can be beneficial to you, but many of them benefit your enemies.
After you complete this episode, you get a third choice of initial equipment, but all enemy equipment will be upgraded during the round. Completing this hard mode will complete a challenge and grant an extra enemy bio to read.
The Robot's Limit Break is Autoroll, which rolls dice and guarantees a jackpot. If the Robot bonus round rule is in place, the Limit Break is changed to Two More Rolls.
Level | Max HP | CPU | Limit Break | EXP to Level Up | Additional Level Up Reward |
---|---|---|---|---|---|
1 | 24 | 9 | 8 health | 2 | CPU +2 |
2 | 28 | 11 | 9 health | 4 | Select 1 from 2 of (Buster Sword, Missing Score, Precious Egg, Spud Cannon, Stack Overflow, OR Ultima Weapon) |
3 | 32 | 11 | 10 health | 7 | CPU +2 |
4 | 36 | 13 | 12 health | 14 | Select from (Cooling Fan, Heat Sink) OR (Concatenate, Increment) |
5 | 40 | 13 | 13 health | 18 | CPU +2 |
6 | 44 | 15 | 14 health | Max Level | N/A |
The Jackpot skills awarded for having the CPU counter reach the CPU target have changed in this episode. You will get 3 Jackpot skills, with around a 1 in 10 chance to get one rare Jackpot skill mixed in with the common skills. (citation needed)
The common Jackpot skills are as follows:
Jackpot Skill | Effect |
---|---|
One More Roll | Roll one more dice |
Regenerate | Heal 3 health |
Lucky Shot | Do 5 damage |
Barricade | Shield +3 |
Snake Eyes | Roll 2 ones |
Firebomb | Do 8 fire damage |
Protection | Add 1 Reduce |
Refrigerator | Inflict 1 Freeze |
The rare Jackpot skills are as follows:
Equipment in {brackets} indicate equipment replacements if The Robot bonus round rule is activated. This applies for all equipment from floor 2 onwards.
Initial Equipment Selections (Choose from 2 if you haven't completed this episode yet, 3 if you have):
Level 3 Rewards (You are given 2 choices and can select one):
Level 5 Rewards (You are given 2 choices):
If the Robot bonus round rule is active, all level rewards for reaching level 3 and onwards are changed.
Level 3 Rewards:
Level 4 Rewards:
Level 5 Rewards:
Level 6 Rewards:
This floor contains one of these items in a chest:
There is one chest, two apples, and one shop on this floor.
The chest contains one of these items:
The shop sells these items:
There is one chest, two apples, an upgrade anvil, and one shop on this floor.
The chest contains one of these items:
The shop sells:
There is one chest, two apples, and a trading post on this floor.
The chest contains one of these items:
The trading post asks for one of your items in exchange for any of your equipment (although prioritizing asking for the items Heat Sink, Concatenate, Cooling Fan, and Increment if you only go there once you reach level 5):
There is one chest, two apples, an upgrade anvil, and a shop on this floor. The chest contains one of these items:
The shop contains one of these items:
If the boss is Drake, this equipment will appear:
All enemies are available except for the level 3 enemy Drain Monster, the level 4 enemy Loud Bird, the level 5 enemy Banshee, and the boss Scathach.