SPOILER ALERT: This page contains spoilers for Dicey Dungeons' finale. Discretion is advised.
Title | Backstage |
---|---|
Character | Any Character |
Description (unused) | Team up with the other contestants and recruit the dungeon's monsters in one final effort to overthrow Lady Luck! |
Rules | Find a way to rescue everyone and escape the dungeons. If your main dice is knocked out, it's game over. |
Unlock Requirements | Win all six Bonus Round episodes. |
Backstage is the final episode of Dicey Dungeons. It is unlockable after beating episode 6 with each character and then selecting the final, 7th icon in the character select menu.
You can choose from the six playable characters for the last stage.
Dice | Equipment |
---|---|
Warrior | Rusty Sword, Iron Shield, Combat Roll |
Thief | Pocket Knife, Hacksaw |
Robot | Missing Score, Capacitor |
Inventor | Hammer, Spanner, Pea Shooter |
Witch | Cauldron, Magic Missile x2, Hex |
Jester | Juggling Ball x2, Wind Up Fist |
During this episode, any enemy defeated will automatically join your party. Enemies that join have lower health and no innate qualities (weaknesses and strengths are removed) and have all their equipment.
You are allowed to switch fighters once each turn. Party members that lose all their health will be knocked out for the rest of the episode, but if your main dice is knocked out, the game is over.
Each dice starts with 24 HP, two dice, and the limit break Against All Odds, which rolls four random even dice. They also cannot change or upgrade their equipment.
The first limit break always charges in 8 hp. Afterwards, the limit break takes 16 hp to fully charge.
All status effects carry over between fighters. This is noticeable with statuses like Poison or Fury.
Stores, trading posts, and upgrade areas will now just give an extra dice each.
When reaching an Apple, the player is given the option of one fighter to heal for 10 HP.
This floor contains 2 enemies from this list:
Enemy | Health when joining |
---|---|
Frog | 12 |
Gardener | 12 |
Hothead | 12 |
Magician | 12 |
Robobot | 12 |
Rose | 12 |
Slime | 12 |
Space Marine | 12 |
Wolf Puppy | 12 |
There is one apple on this floor.
This floor contains 2 enemies from this list:
Enemy | Health when joining |
---|---|
Baby Squid | 14 |
Dryad | 14 |
Pirate | 14 |
Sneezy | 14 |
Stereohead | 14 |
There is one apple on this floor.
This floor contains 2 enemies from this list:
Enemy | Health when joining |
---|---|
Cactus | 16 |
Drain Monster | 16 |
Fireman | 16 |
Handyman | 16 |
Vacuum | 16 |
There is one apple on this floor. This floor also contains a place where you can receive an extra dice from Ned, Yolanda, or Val.
This floor contains one Level 4 and one Level 5 enemy, so one from this list:
Enemy | Health when joining |
---|---|
Rhino Beetle | 18 |
Wicker Man | 18 |
There will also be one enemy from this list:
There are two apples on this floor. This floor also contains a place where you can receive an extra dice from Ned, Yolanda, or Val.
This floor contains one Level 5 and one boss enemy, so one new enemy will come from this list:
There will also be one boss from this list:
There are three apples on this floor.
This floor contains the final boss, Lady Luck. Winning this fight allows you to see the ending and the credits.