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Jester

Description

The Jester is the announcer for Dicey Dungeons and an enemy in the game. After the characters win an episode, the Jester hosts the wheel spin.

The Jester is special in that once the Jester is defeated, their level is increased for future encounters. For level 1, the Jester appears as the third enemy of the tutorial, which shows up when the player first plays Dicey Dungeons.

The song Against All Odds plays whenever facing the Jester.

Level 1

Line when Fight Starts:

Normal
Level 2
Health 50
Dice 3
Equipment (Turn 1, 5, 9, …) Snowflake x3
Equipment (Turn 2, 6, 10, …) Buzzer x3
Equipment (Turn 3, 7, 11, …) Spark x3
Equipment (Turn 4, 8, 12, …) Whisper x3
Innate Changes equipment every turn

Line when Fight Ends:

Level 2

Line when Fight Starts:

Normal
Level 2
Health 32
Dice 3
Equipment (Turn 1, 5, 9, …) Boop x3
Equipment (Turn 2, 6, 10, …) Bop, Boop x2
Equipment (Turn 3, 7, 11, …) Bop x2, Boop
Equipment (Turn 4, 8, 12, …) Bop x3
Innate Changes equipment every turn

Line when Fight Ends:

Level 3

Line when Fight Starts:

Normal
Level 3
Health 36
Dice 3
Equipment (Turn 1, 5, 9, …) Snowball, Snowflake x2
Equipment (Turn 2, 6, 10, …) Tazer x3
Equipment (Turn 3, 7, 11, …) Fireball, Spark x2
Equipment (Turn 4, 8, 12, …) Sonic Wave x2, Whisper
Innate Changes equipment every turn

Line when Fight Ends:

Level 4

Line when Fight Starts:

Normal
Level 4
Health 40
Dice 3
Equipment (Turn 1, 5, 9, …) Bop x2, Flight
Equipment (Turn 2, 6, 10, …) Knitting Needle x2, Rosewood Spear
Equipment (Turn 3, 7, 11, …) Liquorice x2, Shriek
Equipment (Turn 4, 8, 12, …) Deflect x2, Leather Armor
Innate Changes equipment every turn

Line when Fight Ends:

Level 5

Line when Fight Starts:

Normal
Level 5
Health 44
Dice 3
Equipment (Turn 1, 5, 9, …) Hammer x3
Equipment (Turn 2, 6, 10, …) Whip x3
Equipment (Turn 3, 7, 11, …) Shovel x3
Equipment (Turn 4, 8, 12, …) Lament x3
Innate Changes equipment every turn

Line when Fight Ends:

Boss

Line when Fight Starts:

Normal
Level Boss
Health 64
Dice 3
Equipment (Turn 1, 5, 9, …) Bop x2, Shooting Star
Equipment (Turn 2, 6, 10, …) Seize x2, Headbutt
Equipment (Turn 3, 7, 11, …) Custard Pie x2, Wind Up Fist
Equipment (Turn 4, 8, 12, …) Smokey Crystal x2, Headbutt
Innate Changes equipment every turn

Line when Fight Ends:


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