Table of Contents


Normal Super (Unused)
Level 5 Boss
Health 100 110
Dice 0 1
Equipment Nightmare Nightmare
Innate +1 dice every turn +1 dice every turn


Cornelius is a timeless being that aims to explore the entire universe, and came to the dungeons to experience the game show.

Prior to version 1.4, there was a challenge that required surviving an attack from Cornelius. However, it was removed since “if you're trying to get it intentionally, it's too grindy and not fun.” Source


Cornelius can only use Nightmare, so this fight is based around preventing Cornelius from charging his equipment (or dodging it). Freezing dice, locking dice, and shocking equipment can help prevent Nightmare from occurring, as well as predicting and dodging the attack when it happens. Alternatively, defeating Cornelius before he can attack works as well.

Given the expected value of a dice is 3.5, Cornelius is likely to reach 99 in at least 28 dice, which would take 7 turns. If Cornelius has upgraded equipment, Cornelius is likely to reach 75 in at least 21 dice, which would take 6 turns.

If the Sorceress Bonus Round rule is active, Cornelius will prefer to throw dice at the player instead of charging Nightmare.

User Tools