Normal | Super (Unused) | Reunion | |
---|---|---|---|
Level | 4 | 5 | 4 |
Health | 42 | 50 | 42 |
Dice | 4 | 5 | 4 |
Equipment | (Random Weather) x3, Mood Change | (Random Weather) x3, Mood Change | Shifting Storm |
Aurora is a goddess of weather, and controls it.
Aurora's equipment is randomised. She gains three of a random item below.
Aurora typically charges countdowns on each of her three status-inflicting weapons, inflicting Burn, Shock, Freeze, or Lock. Freezing her dice will prevent her from doing her attacks, since they are all countdown-based. Since she has a lot of dice, it's very likely she will be able to do her attacks, all of which have a countdown of 5 and do 3 damage (or 4 if upgraded).
The fight against her often depends on the equipment she starts with. If she has Hurricane it's likely the fight will be longer since you won't be able to use locked dice.
Shocking her equipment isn't very useful since she will usually just switch to another piece of unshocked equipment.
Aurora's bio is unlocked by inflicting 5 or more shock in a single turn.